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Angry Birds Rio for Mac os

The success of the Angry Birds game was remarkable, and has launched many versions of this game, be it a PC version, Portable PC version, Angry Birds Rio PC version, or Chrome Web browser version, this time has been also available Angry Birds Rio for Mac OS version.

Is Microsoft Cooking Something to Go Against the Google Glass ?

Everyone has heard about Google Glass, the wearable computer that can be slipped on like a pair of glasses, though it is much more than mere glasses. Undoubtedly the first of its kind, it comes with builtin navigation software that helps you with directions while driving, biking or even walking

Minebea Cool Leaf - Touch Screen Keyboard

Minebea, a Japanese multinational corporationand producer of machinery components and electronics devices, has recently launched its new flat keyboard called as Cool Leaf

Simple shortcuts Windows 7

Might have yet know, on a windows 7 a lot of shortcuts that will help us while working using windows..

Bad Piggies successful as Angry Birds

Bad Piggies, latest games Rovio, are likely to follow the success of Angry Birds and the Amazing Alex. The naughty green pigs is apparently managed to attract the gamers, at least on the iOS device users in the United States (U.S.).

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Motorola DROID review

It's hard to look at the DROID without looking at the company which brought the device to life. Motorola: for years the name has been synonymous with... well, disappointment. While the industry-stalwart made cellphones sexy with the RAZR, the days which followed have not been especially fruitful or compelling. Over the past year or so, we've seen Motorola beating its way back into the mainstream through a series of smart plays: first embracing Android as a platform, then shucking off the weight of Windows Mobile and finally bringing some desirable (and high profile) devices to market.

With the DROID, the company has perhaps created its most attractive and intriguing piece of technology yet. Forging an alliance with both Verizon and Google, Motorola has come up with a second compelling reason to count the phonemaker down, but certainly not out, while the other two giants have finally found a seemingly worthy device to position against the iPhone. So we must pose these questions: is this the phone which will catapult Android into the mainstream? Is it the device that will pull Motorola back from the brink? And -- most importantly -- is it the lynchpin Google and Verizon have needed to challenge the leader in mindshare in the smartphone market? After putting the device through its paces, we think we can give you the answers you seek -- so read on to find out!


Hardware


The DROID is an odd and beautiful device. Looking at the hardware from a purely philosophical standpoint, the ID of the phone seems staunchly defiant. Instead of taking its cues (and lines) from current contenders in the smartphone space, the DROID is all hard edges and angular slopes. The construction is a mix of plastic and metal, and the phone has a solid, expensive heft to it. Couple that weight with soft touch materials and gold highlights, and the effect is somewhere halfway between a Vertu device and the European version of the Hero -- and it's a good mix.

The basic structure of the phone is made up of two main pieces, the large, glass display up top, and the slightly longer keyboard / mainboard lower half. Above, the 3.7-inch screen dominates, almost filling the space edge-to-edge, though there are four capacitive buttons at the bottom of the display: back, menu, home, and search (which might be tricky for folks coming from other Android devices, since they've thrown the order of the buttons in the blender). The top section slides smoothly upwards to reveal the aforementioned QWERTY keyboard, though unlike other models of this ilk, it doesn't snap automatically into place; rather, it requires a bit of force to move up, then clicks firmly once settled. The keyboard is a wide (though mostly flush) affair, with minimal amount of spacing between the keys. To the right of the four row QWERTY is a 5-way rocker -- a bizarre deviation from the CLIQ's left-sided controls -- and the bottom piece has a strip which juts out from the device with a small mic hole (closed or open). It's almost like Motorola's version of the HTC chin... though tempered somewhat. Atop the phone is a 3.5mm headphone jack and a power / sleep button; along the right edge is a volume rocker, and camera button on opposite ends; the left side houses a MicroUSB port; around back the 5 megapixel camera (and flash) are revealed, along with a thin, gold, crosshatch strip that hides the DROID's speaker.


The thickness of the DROID is striking, coming in at just a hair (13.7mm vs 12.33mm) thicker than the iPhone 3GS. The body itself is actually narrower than the iPhone. While thinness is important (though typically not a deal breaker for us), the fact that the phone packs a larger, higher resolution screen and a physical keyboard in such a small frame is notable.

In all, Motorola has pulled off what seemed unimaginable for them just 12 months ago; they've made a device which is truly lustworthy, even next to the best efforts of Apple, HTC, and Palm.

Internals

Inside the DROID beats an Arm Cortex A8 CPU (a 600MHz, OMAP3430 chip downclocked to 550MHz), 256MB of RAM, and 512MB of ROM. If that CPU sounds familiar, it should -- it's similar to the chip inside the iPhone 3GS and Palm Pre. If you're wondering about performance, you can breathe a sigh of relief... kind of. Yes, there is a noticeable bump in speed when switching applications on the phone, scrolling through lists, and generally getting any basic tasks done. We did notice, however, that paging through homescreens on the DROID actually seemed somewhat stuttery; odd, considering this phone is certainly better equipped than most Android devices to handle pixel pushing. Pulling down the window shade notification area also seemed less than optimal. We don't know if this was due to the screen resolution being jacked up, or just a software quirk, but it was mildly disheartening -- especially considering that the rest of the phone's performance seemed extra snappy to us. As an aside, in a totally unscientific test of playing a 3D game (Mystique, in case you're wondering) the rendering seemed considerably smoother on the DROID than with other, older Android-based phones we've used.

Throughout our tests, we were consistently impressed with the tightness and speed of navigation on the phone. The DROID makes Android feel modern the way the iPhone 3GS and Palm Pre are -- like machines designed for a pace of life that's increasingly more Twitter and less USPS.

Display


As we mentioned, the screen on the DROID is a 3.7-inch capacitive touchscreen -- a full glass display with a WVGA resolution clocking in at a handsome 480 x 854. We found the responsiveness on the DROID to be on par (if not better) than most of its Android contemporaries; gestures and flicks registered with little to no lag. Whether that can be attributed to Moto's screen technology, Android 2.0 improvements, or just the speedy CPU inside the DROID is anyone's guess, but we certainly won't knock the phone for it. Another perk to having that big screen is seeing webpages how they're meant to be viewed (or at least closer), and browsing on the DROID is a solid experience. Those additional pixels definitely come in handy when you're looking at something graphically intensive or wordy... such as Engadget.

As you have probably heard (or guessed), there's no multitouch on this device. That's clearly an issue with Android 2.0 and choices that Google is making about user interface -- we're fairly certain there's nothing technically holding back the DROID from utilizing multitouch input, and we wouldn't be surprised to see some tweaked ROMs hit the information superhighway with the functionality onboard. Regardless, the resolution, materials, and clarity of the DROID display make it an absolute pleasure to keep your eyes on. Motorola gets a +1 for the bump in resolution, and we can only hope everyone else follows suit.

Note: Android 2.0 does support multitouch events, but the functionality isn't implemented here.

Keyboard


A physical keyboard can be a blessing or a curse, depending on just how well (or poorly) it performs. In the case of Android devices, QWERTYs have definitely been hit or miss. We think the closest case for comparison with the DROID's version would be the G1; both have shallow, clicky keys, and both force your right hand into a bit of an awkward position. On the G1, it's due to the placement of the "chin," and with the DROID, it's all down to the five-way rocker living next to the 'board itself. We're happy to report, however, that after a short adjustment period, typing on the DROID is a reasonable experience. It's not as slick or comfortable as a nice, portrait-oriented Tour or (better yet) Bold layout, though it bests the CLIQ, and holds its own against other landscape contenders like the Moment.

Visually, the keyboard is an easier read (and more aesthetically pleasing) than those other QWERTY phones too, though sometimes the keys can feel a bit cramped. Additionally, we had major issues with the auto-dimming on the DROID. If we left the screen in auto brightness mode, the constant on / off dimming of the keyboard was intolerable; eventually we had to just switch the auto dim off altogether. We also had issues with the keyboard not lighting up at all in some instances, requiring us to close and open the pad again. Not a huge deal, but annoying when you're trying to quickly tap out a message. Admittedly, we missed the CLIQ's two-stage keyboard backlighting that only enabled the second light when ALT was pressed, but it's a luxury we can do without.

As you would expect, Android 2.0 includes the onscreen keyboard as well, but there don't seem to be many improvements in this area. As a backup keyboard for quick SMSs and the like, it works, though we eventually had to replace it with the Better Keyboard application -- which we think is more usable and snappier. In comparison to the iPhone keyboard (really the high bar for virtual keys) Android continues to feel like a distant second. Still, you won't go to it that much -- the DROID's physical keyboard is solid, but it's going to take some getting used to for most people.

Camera


Google has made some pretty major changes to the camera application in Android 2.0 (including more control over white balance, focal length, flash settings, and effects), and Motorola has smartly outfitted the DROID with a 5 megapixel camera coupled with an LED flash. It sounds like a match made in heaven, right? Well, not quite.


No, no, no. Yes! Our attempts to photograph a watch in broad daylight.

While the camera certainly seems capable of taking great looking photos, getting everything to play nice isn't as easy as it should be. First off, the camera is painfully slow to focus and snap pictures -- and when it does, the results can be unpredictable. Strangely, the lens seems to be able to take pretty sharp macro photos (it's even a setting in the camera app), but it struggled with getting adjusted to close subjects, even in broad daylight. Sometimes we got lucky and cranked out a decent pic, but the process was frustrating. Furthermore, the new settings Google has added to 2.0 are contained in a hard to get to and counterintuitive menu which sits to the left of your viewing area. Trying to make changes on the fly was a hassle. If this is the best the engineers at Google can do, they need to outsource this work.


Video, on the other hand, was somewhat of a pleasant surprise. The DROID is capable of shooting at a 720 x 480 resolution, and in our tests, produced watchable -- if not totally shake-free -- video. The phone definitely fares better in this department than with stills, and we could easily see using the DROID as a stand-in for a flip cam. You can check out a little of the action in the video below (with a surprise cameo from !!!'s Nic Offer).


Speaker / earpiece


The sound on the DROID is second to none -- really. In fact, this is simply one of the best sounding devices we've ever used. Whether it's audio through the loud (but undistorted) earpiece, or a speakerphone call -- even music -- the sound which Motorola's device outputs is crystal clear. Now, obviously Verizon's reception has something to do with our in-call sound, but it's likely Moto put some thought into the aural aspect of the phone. There's not really much to say except that we were more than pleased with the audio fidelity of the DROID, and we can only hope that future phone makers (ahem, Apple) look to this device as a high water mark in this department.

Software


Besides the introduction of the phone itself, obviously 2.0 is a major update for Android. Based on the launch and hype surrounding Moto's device, we'd say it's fair to assume that Google wanted as many eyes on the achievement as possible. They definitely got it with the DROID -- but was it worth all the fuss?

The first thing you should know is that Android 2.0 isn't drastically different than 1.5 or 1.6, save for a few notable features and tweaks that have significant impact. True to form, Google hasn't gone for visual flair or wild embellishments for the sake of a few dropped jaws; most of these changes are about functionality and usability.

One of the first major changes Google has made is support for multiple Gmail or Exchange accounts, and a new universal inbox which allows you to get a look at your electronic correspondences in a single view. For BlackBerry users, this concept is old hat, but for most people with multiple accounts, it should feel like manna from heaven. We would have been slightly more stoked about the feature if it allowed you to look at both Gmail and POP / IMAP / Exchange accounts in one field. Instead, you can view your Gmail accounts separately (not in a single stream, but in one place), and your other accounts can be blended in the "Combined Inbox" view. Not exactly a perfect implementation for those of us with both Exchange and Google accounts, but certainly a solution light years beyond what previous versions of Android were offering. Another minor niggle: deleting an email now takes you to the next email in your inbox rather than bumping you back out to the list of emails, as it did in 1.5 and 1.6. We preferred the old functionality, though we imagine some will prefer the new as well.

We loved being able to keep a few of our accounts in the phone, but we ran into a weird and annoying issue when attempting to remove one of them. We were using the DROID with two Gmail accounts active, but when we tried to remove the second one we'd added (note: not the account we used for our contacts or calendars) the device informed us that we would need to factory reset the phone because that account was "required" for certain applications. Try as we might, we couldn't find a way around the problem, and we eventually did reset the device. The behavior was strange to say the least, especially since it was a barely-used, secondary account -- not a daily use address which tied into services.

As you may have heard, Facebook account integration is now built into 2.0, and there should be more of that coming, as Google has created "sync adapters" which allow third parties to plug into the contact and calendars of your phone. Mercifully, Google has figure out that you might not want your Facebook contacts in your address book, and gives you the option to turn off contact syncing (as it does with Exchange and Gmail accounts). You're also given the option to sync contacts, but keep certain sets from displaying in your contacts list; this variation is best demonstrated with Facebook integration, because it merges duplicate names and pulls the accompanying images, but doesn't clutter up your Gmail contacts with additional names. Beyond that, the pairing doesn't go tremendously deep, even though we're told Facebook had a hand in this version of the OS as well. Really, you get a widget for your homescreen which auto-updates, and that contact integration if you really want it. This is obviously just the tip of the iceberg for this kind of... er, synergy, and we expect to see lots of people taking advantage of the feature (hello, Twitter). Regardless, it's a forward thinking move that will clearly obviate the need for some of the functionality built into BLUR, and makes the DROID (and other 2.0 phones) competitive against the Pre and Pixi when it comes to social networking integration.

Speaking of contacts, Google has made some big and thoughtful changes to how contacts are handled (and used) in Android 2.0, most notably adding a "Quick Contact" menu to your contact list. The quick contact function allows you to tap on someone's name and get a context menu with jumps to the various ways you can reach out; if you're friends with someone on Facebook, you'll be given an option to message them there, along with SMS, phone, and email choices. It's a brilliant little touch that makes quickly pinging someone a cinch. Android 2.0 also improves the SMS and MMS experience by giving you the option to search your messages, and also allowing you to set a limit on how many SMSs to store before beginning to delete old threads. It's not groundbreaking stuff, but nice choices to have (finally).


You'll notice some major changes within the browser, most notably the fact that when you load up pages now, you're presented with a fully zoomed-out "overview" (much like the iPhone and Pre). If you've been griping about that weird, half-zoom that Android has relied on for so long (as we have), this is a breath of fresh air. Coupled with the DROID's massive display, it makes navigating pages roughly a million times more pleasant. The updated browser also now supports double-taps to zoom (as does Google Maps) -- making navigation a bit more natural -- though we noticed some weird column display issues on our site and others. As we mentioned before, there's still no multitouch, but this does stand in quite well for pinch zooming. While the overall browser speed still isn't as snappy as the iPhone 3GS (or even the Pre), it's a step up from previous efforts, and when you factor in little touches like auto-prediction on URL entry, it's eminently usable.

As we said, most of the alterations are under the hood -- not stuff that immediately jumps out at you, though there are some notable visual tweaks which bear mentioning. Google has added some new fades and cross-application animations into 2.0 which makes Android seem a bit more contemporary. Of course, older iterations of Android contained animations, but 2.0 seems far more polished to our eyes. Additionally, icons and elements have been updated across the board to give the OS a more modern look, sadly there is much of this UI and its applications that remain unchanged -- and not for the better.


A few of the obvious spots include the music player, which is quite frankly a mess; not only is the navigation poorly thought out, but the application is just straight-up ugly. It's not easy on the eyes, and not much fun to use either. The same goes for the phone app -- the remnants of a hastily thrown together interface are plain here, and the functionality of the phone itself gave us some issues. Often the screen was confused or unresponsive during calls, as if the hardware and software weren't communicating with each other properly. It seems obvious to us that some portions of Android need a serious, ground-up reworking... but they don't get them here. Another annoyance was the home screen -- unlike with HTC's tweaks (or even Motorola's BLUR), you only get three screens for icons and widgets. Furthermore, the DROID doesn't come equipped with even the most basic widgets you see in most new builds, like weather. The weird thing is that there is a weather app in the dock display, but no way to access the application in standard phone mode.

Additionally, some third-party (and even some first-party) software seems unable to deal with the DROID's new resolution. There are bitmaps that look upscaled and jagged, such as the attachment icon in Gmail. The game Robo Defense seemed to play slower than it did on the Hero, which was a bit of a surprise, though it has been updated to support the new resolution. None of these problems are show stoppers, but it points to a disconnect between where Google is at versus its developers. There is catch-up to be played.

Also notable (and perhaps a selling point for some) is that the DROID is a Google Experience device, which should theoretically mean that it's more likely to receive fast and frequent software updates than its skinned cousins like the CLIQ. The Google Experience is sort of the "gold standard" Android showcase for the company, so to speak, and it's in Google's best interest to keep it rock solid at all times -- and since there's no third-party skin to revalidate after every Android version is released, the update process should go a heck of a lot smoother.

One thing to keep in mind: when it comes to media syncing, you're in the same boat you were for previous versions of Android -- which means sideloading or additional desktop apps. doubleTwist has just introduced DROID compatibility, though the experience leaves much to be desired. In fact, after our tests, we'd say you're better off just mounting that SD card and dragging your content over.


Navigation


One of the biggest pieces of news (perhaps the biggest) to come out of the DROID launch was the introduction of dedicated, fully realized turn-by-turn navigation which integrates with Google Maps. The DROID makes further use of this functionality by switching into a nav mode when snapped into a dock (you can also enter the application normally, sans dock). Google has gone all out on this, providing a rich mixture of its satellite, map, traffic, and location info with text-to-speech directions. Of course, the big G takes it one step further and adds layers like parking info, ATM spots, restaurants, and gas station locations (amongst others) to the stew, making the navigation more robust than many dedicated PNDs -- which would explain that nasty drop in Garmin and TomTom stock we saw yesterday.

In our tests, the nav worked excellently for the most part, though as you can see in the video above, we did run into some minor issues on our hunt for cannoli. It's not uncommon for a GPS unit to send you the wrong way down a one way street, and maybe it was just unlucky coincidence that it happened on our first outing, but being told to turn left where you can't -- then being sent in a loop -- doesn't fill us with warm, fuzzy sensations. Still, the navigation is super intuitive and cleanly laid out, and even if there were major issues (which there really aren't), it's hard to knock a service that is completely free. We think a little more time and some longer trips will help put it in better perspective, but we like what we've seen so far.

Accessories


The DROID will get a few nifty extras when it launches, most notably a dock for setting your phone on a nightstand (or appropriate flat surface), and a car mount for using the device as a proper GPS unit. Both are notable because they use sensors to alter the DROID's functionality. The dock turns the DROID into something that looks not entirely dissimilar from Verizon's now defunct Hub, while the car mount just boots the phone into nav mode. Both are nice touches, and you'll want the car mount if you plan on taking Google up on that offer of free satnav.

Battery life


We haven't had a lot of time to put the DROID through its paces when it comes to battery life, but at a glance it seems to be holding its own against the current crop of 3G devices -- impressive considering it's only packing a 1400mAh battery behind that extremely sexy door. Paul Miller, who has been concurrently testing the phone, claims he had 24 hours of on and off usage before requiring a recharge (syncing, but no major phone calls or lots of screen time). In general, you won't be blown away by the DROID's staying power, but it doesn't deviate in any wild ways which should make you take pause. It's solid, not breathtaking, and it seems better than the CLIQ, which -- despite using the same battery -- typically manages to just barely eke through a day's worth of typical use.

Wrap-up


It will be difficult for casual observers not to see the DROID as a kind of anti-iPhone in Verizon's arsenal. Certainly the company has played up the comparison with its "DROID does" ad campaign, and it's no secret that Verizon and Apple have previously had some friction -- the V famously passed on the first-generation iPhone, after all. Of course, it's easy to draw parallels between the two devices; as with most current smartphones, they share a tremendous number of similarities, though there is plenty that set the two apart as well. And that's really kind of the point -- it's useless to look at devices like this in black and white, or to try and figure out if an Android device on Verizon is better than an Apple device on AT&T (or any other device on any other carrier, for that matter). What it ultimately comes down to when judging this kind of device is more complicated than a "yes" or "no" answer.

If you must compare the DROID to the iPhone, then know that the Android platform still has a ways to go before the experience of using the phone is as seamless as the one Apple has created -- but also know that Apple has a long way to go before its messaging, email, and customization can match what Google is offering. Both products have very distinct strengths and weaknesses.

So, is the DROID a good smartphone? Yes, the DROID is an excellent smartphone with many (if not all) of the features that a modern user would expect, and if you're a Verizon customer, there probably isn't a more action packed device on the network. That's not to say the device doesn't have its faults; the camera was unpleasant to use, the application selection feels thin in both quantity and quality (despite the claim of 10,000 options), and the phone has bits of basic, non-intuitive functionality that might chafe on some users after a while. But even still, it's hard not to recommend the DROID to potential buyers eager to do more with their devices. It's easily the best Android phone to date, and when you couple the revamped OS, Verizon's killer network, and an industrial design straight from a gadget enthusiast's fever-dream, it makes for a powerful concoction. Ultimately, the DROID won't usurp the iPhone from the public's collective mindshare or convince casual users that they must switch to Android, but it will make a lot of serious geeks seriously happy -- and that's good enough for us.

engadget.com
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Onyx Review

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Have you read my personal review on Blackberry 9700 “Onyx”? You have? Ok then :) This time I just got a Blackberry 9700 Onyx review made by our friends at the Boy Genius Report. The difference between my 9700 Onyx review with their review is that I didn’t got the chance to try the device; but they do. Therefore, this review can complete my9700 review since they can tell the performance of the 9700 directly…

Anyway, please remember that the 9700 Onyx unit reviewed here is not the production unit. It is a pre-release unit. Therefore prepare for updates :) In this review I will shortened the BGR review and point some important parts, and if you would like to, you can pay them a visit at the link provided at end of this review

Ok so lets just start the 9700 Onyx Review, shall we?
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BB Bold 9700 Onyx Hardware, Design, Screen:

Yap. They have confirmed that this one is a the most beautiful Blackberry to date. At the back of the phone, there’s a faked leather textured battery cover; which has some fans (and haters). It is smaller than the tour, it has rounded corners, and has powder-coated keyboard… In addition, the Blackberry Bold 9700 Onyx has titanium chrome finish on the bezel and the high gloss black finish on the front of the device. To make it short, it is the sexiest Blackberry design to date.

As I said earlier, the default trackball was replaced with the optical one. While many recently Tour users complaint about the new optical trackball; but the performance of this new breed of optical trackball is definitely above the predecessor. The vibration of the phone is also amazingly loud and satisfactory.

About the screen, our folks at BGR found out that the Blackberry Bold 9700 Onyx has the best screen compared to other Blackberry phone to date. With resolution of 480×36; the screen is really awesome. It offers vibrant colors and appears as if they’re floating on top of the display.

BB Bold 9700 Onyx OS and Keyboard:

the pre-release Blackberry Bold 9700 Onyx came with OS 5.0.0.169… A bit different with the rumored OS 5.0 features. The one leaking over at the internet have a slight UI refresh with more blues, more gradients, updated icons and buttons and kinetic scrolling on some devices.After BGR updated the OS of the pre-release BB9700 Onyx; they finally got the updated features and sexified UI elements. We don’t know which OS will be used by the official BB 9700 Onyx yet…

The Blackberry Bold 9700 Onyx’s keyboard is a blend of the Bold and the Tour keyboards. Tour-shaped (little better) with the bounce and feel of the Bold keyboard. It’s really fantastic. Definitely not as large as the original Bold’s mammoth boat-sized chiclet pad, but it’s great. Once again, the BB Bold9700 Onyx has the best keyboard to date.

BB Bold 9700 Onyx Phone utilities

The actual ear speaker seems less recessed than previous BlackBerrys and we could hear callers loud and clear using the ear speaker. Speakerphone also worked well (as it should) with minimal distortion at maximum volume. Quite refreshingly, the device didn’t get too hot during long voice sessions and we really had no problems using the phone as a phone.

BB Bold 9700 Onyx Browser:

The BBBold 9700 Onyx’s browser has been improved with Javascript support; but still it is not as good as other mobile browser. I recommend you to try using third apps browser like Opera Mini etc. The optical trackpad makes the surfing the web experience a smooth ride…

BB Bold 9700 Onyx Battery:

Quite simply the 9700 Onyx has the longest and best battery life. It might be even better than the 8900 battery. WOW. For some rough statistics, the BlackBerry Bold with normal usage patterns lasted me around 7 hours of usage until the battery was dead. How long do you think the 9700 lasts using the exact same BlackBerry Bold battery? Try around 15 hours. We’re talking more than double with a faster CPU and using the same battery. Really remarkable and will help those on-the-go warriors.

Note: Battery life was based on OS 5.0.0.169. It’s dramatically worse in OS 5.0.0.215 which the unit is now running.
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Review Conclusion:

The BlackBerry 9700 combines the most-loved features that have been sprinkled about on BlackBerry phones over the last year (3G, 3.2 megapixel camera, Wi-Fi, GPS, trackpad, QWERTY keyboard, smaller size, faster CPU) and combines them into a single sexy and compact package. It is simply the best Blackberry available to date.

Every single thing about the BlackBerry 9700 screams high-end to us, and for a device that’s a part of the Bold-series (the Bold won’t go anywhere, we’ve been told), it should. It’s the best of the best to come out of Research In Motion to date and we can’t wait until everyone’s able to use one.

bestblackberry.com


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Nexus One Review

The Nexus One. In the modern climate of hyped (and over-hyped) smartphone launches, Google's official entry into the phone-sales game has excelled in a department where many find difficulty: generating legitimate excitement. Of course, long before the name Nexus One or the recent bounty of pictures and details existed, the very concept of a "Google Phone" had been ingrained in the public conscience, predating even the Open Handset Alliance and Android itself; the company dabbled in the concept of direct sales through its offering of the Android Dev Phones 1 and 2 (alias Ion), but this time, it's a public retail ordeal, not a couple of one-off developer specials. The genuine-article Google Phone is finally here -- for better or worse.

The device, a Snapdragon-powered, HTC-built phone looks -- on paper, at least -- like the ultimate Android handset, combining a newly tweaked and tightened user interface with killer industrial design. A sleek, streamlined phone that can easily go toe-to-toe with the iPhone 3GSs, Pres, and Droids of the world, powered by the latest version of Android (2.1 "Flan," if you're counting), and hand-retooled by Google. But is it all it's cracked up to be? Can the Nexus One possibly live up to the hype ascribed to it? And more importantly, is the appearance of the phone the death knell for the OHA and a sign of the coming Android autocracy? In our exclusive review of the Nexus One, we'll answer all those pressing questions and more... so read on for the full scoop!

Note: The unit we have in hand is -- by all appearances -- a production model, save for the QR code imprint on the back, which is likely an employee-only Easter egg. However, Google is making its official announcement tomorrow, and there could always be differences. If anything changes with the device, or there are revelations about the marketing or sale of the phone, we'll be sure to update the review with new info.

Hardware


As we said in the intro -- and our previous hands-on write up -- the Nexus One is nothing if not handsome. From its ultra-thin body to sleek, curved edges, the phone is absolutely lustworthy. While it's unmistakably HTC, there are plenty of design cues that feel authentically Google as well -- and it's that balance which makes the phone such an intriguing piece of hardware.

Industrial design


When you first lay eyes on the Nexus One, you can almost hear someone at Google say something like, "Make us something as sexy as the iPhone, but let's not forget what got us here" -- "what got us here" being the G1, which Google worked tightly with HTC to create. Whether you love or hate the iPhone, it's hard to deny its obvious physical attractiveness, and it's clear that Google and HTC made strides to bring an Android handset into the same realm of base desirability that Apple's halo device occupies. For the most part, they've succeeded. The phone shape finds itself somewhere between the iPhone and Palm Pre -- taking the Pre's curved, stone-like shape and stretching it into something resembling a more standard touchscreen device (a la the Hero or Instinct). The body of the handset is comprised of what appears to the eye as two interlocking pieces, a main, dark gray housing (coated in a soft-touch treatment) which is intersected and wrapped by a lighter gray, smooth, almost metallic band. The overall effect is fluid, though we're not crazy about the choice of coloring -- we would have liked to see something a little more consistent as opposed to the two-tone, particularly when the choice of hues is this drab and familiar. Still, the shape and size of the phone is absolutely fantastic; even though the surface of the device houses a 3.7-inch display, the handset generally feels trimmer and more svelte than an iPhone, Hero, and certainly the Droid.

HTC has managed to get the thickness of the phone down to just 11.5mm, and it measures just 59.8mm and 119mm across and up and down -- kind of a feat when you consider the guts of this thing. In the hand it's a bit lighter than you expect -- though it's not straight-up light -- and the curved edges and slightly tapered top and bottom make for a truly comfortable phone to hold. On the glass-covered front of the device there are four "hardware" buttons (just touch-sensitive spots on the display) laid out exactly as the Droid's four hard keys: back, menu, home, and search. Clearly this is going to be something of a trend with Google-approved devices.


Unlike the Droid, the Nexus One has a trackball just below those buttons that should feel very familiar to Hero users -- the placement feels a bit awkward here, and there's literally nothing in the OS that requires it. Along the left side you've got a volume rocker, up top there's a sleep / wake / power button on one end, and a 3.5mm headphone jack on the other, and along the bottom there's a micro-USB port, a mic hole, and three gold dots that look destined for some kind of dock (which would jibe with what we've seen and heard). Around back you'll find the strangely pronounced 5 megapixel camera and accompanying LED flash, along with Google's Android mascot holding up a QR code -- a decidedly geeky Google touch that we expect won't make it to the final retail version. The layout of the phone is solid, though we would have liked a physical camera key (no biggie), and we actually had some real trouble with those four dedicated buttons. Hopefully it was just our review unit, but the target areas seemed to be too high on the row, and we found ourselves consistently accidentally tapping them while composing an email or text message, or missing them when we tapped a little too low. It wasn't a deal breaker, but it was definitely maddening -- especially considering that we don't have similar issues on the Droid.

Despite the minor niggles, HTC and Google have put together pretty damn good looking and feeling phone; it's not without faults, but they're pretty few and far between.

Internals


As you've heard, the Nexus One runs atop the much-hyped, rarely seen 1GHz Snapdragon CPU from Qualcomm (the same processor powering the HD2) -- really the highlight of this show. The phone also has 512MB of both RAM and ROM, but those hoping for new application storage options will find themselves out of luck yet again -- you're still limited to that small partition for app use. The display is an AMOLED, 480 x 800 capacitive touchscreen, and the handset also contains a light sensor, proximity sensor, and accelerometer, along with an HSPA-capable GSM radio (AWS and euro 2100MHz bands only for 3G -- sorry AT&T users), WiFi, the prerequisite AGPS chip, and a microSD slot (which comes loaded with a 4GB card, but is expandable to 32GB). By late-2009 / early-2010 standards, there's really nothing notable about the guts of this phone beyond the presence of a Snapdragon processor, and even that left something to be desired. The phone is fast, assuredly, but not so much of a leap up from the Droid that we felt it kept pace with the boost we were expecting. Scrolling lists and opening apps seemed speedy, but put simply, it's not a whole new Android experience (we'll talk more about this in the software section).

Display


The 3.7-inch display should be stunning -- and is for the most part -- but we did have some issues with it (at least on the unit we have). In terms of touch sensitivity, the display is as good or better than any Android phone we've used. While the resolution is high (480 x 800), it's missing 54 pixels that we expected given the size of the Droid's screen. It didn't bother us that much, but it's noticeable in certain apps -- Gmail for instance, where you have to scroll further in some menus than you do on the Droid. The big issue with the screen, though, is actually the color balance. We found colors on the Nexus One, particularly in the reds and oranges, to be severely blown-out and oversaturated -- a common effect with AMOLED displays like the Nexus One's. At first we thought Google had tweaked some of the Market settings because the highlight orange was so bright, but comparing images on the web across different displays, the Nexus One consistently looked brighter then it should have. Oh, and using this thing in daylight? Forget about it. Like most screens of this type, the Nexus One is a nightmare to see with any kind of bright light around, and snapping photos with it on a sunny day was like taking shots with your eyes closed.

Camera


One place where the Nexus One seems to be improving things is in the camera department. Not only has Google bumped up the speed of the camera app (which we're still not that stoked about in general), but the 5 megapixel lens and flash took sharp, detailed images with none of the HTC-related issues we've seen on other models. The focus of the lens was super speedy, and images came out looking more or less as we'd hoped. The flash felt a bit stark at times, but given its size, we didn't lose too much sleep over it. One place where Google has really made some smart decisions is within the Gallery application. Instead of the drab, flat iterations of Android past, the new version is extremely attractive and user friendly, giving you far more options than before (like a nice pan and scan slideshow) and making browsing photos a much more enjoyable experience.


Telephony / data / earpiece and speaker


As a phone, the Nexus One isn't dramatically different than most GSM devices you've probably used. In terms of earpiece quality and volume, it's certainly on par with its contemporaries, providing a loud, reasonably clean talking experience, though it doesn't touch the Droid in terms of call clarity and evenness. The loudspeaker, on the other hand, seemed extremely tinny to our ears, making for a pretty unpleasant companion for conference calls, with the midrange cutting through in a way that could be painful at times. We'd be inclined to blame that issue on the extremely thin housing here, but it's hard to say what the real culprit is. As far as connections and 3G pickup, the Nexus fared as well as our iPhone did when traveling, but -- surprise, surprise -- neither of these could touch Verizon. For instance, at JFK airport, we had no trouble placing calls on the Droid, but both the Nexus One and iPhone were completely incommunicado. When we hit the ground in Las Vegas however (you know, for a little event called CES 2010), 3G seemed to function as we might have hoped. In a few cases, T-Mobile did seem to be hanging onto a signal a bit better than AT&T was, and in a browser test between the two, even though the iPhone ended up with a slightly faster load time, the Nexus One pulled down initial content considerably quicker. In all, we averaged download speeds of around 559Kbps on the phone -- about where we expected things to be.

Software



Now, the big story with the Nexus One (besides how it's being sold -- we'll get to that in a minute) has been the rumored alterations or updates Google has made with Android 2.1. There's been talk that this is somehow the "real Android," a suggestion that other, earlier versions weren't true to Google's mold. There's been talk that the Nexus One is worth the hype, and will blow people away when they see what this version of Android can do. Mostly, there's been a lot of talk. So, what's really the story here?

Well the real story is that Android 2.1 is in no way dramatically different than the iteration of the OS which is currently running on the Motorola Droid (2.0.1). In fact, there is so little that's different in the software here, we were actually surprised. Of the notable changes, many are cosmetic -- if there are major underlying differences between this OS and the one on the Droid, we can't see what they are. Still, there ARE changes, so here's a peek at just what Google has cooked up for the new phone.

Firstly, the place where Google really seems to have put a lot of its energies has been in the look and feel of homescreen navigation. Obviously the feedback the company has gotten is shaping the next steps on Android's path, and as anyone who has used Android will tell you, the homescreen situation was kind of a mess. In 2.1, Google has jettisoned key chunks of the established Android paradigm for how to get around its device. Most noticeably, the company has killed the sliding drawer which used to house all of your application icons -- the tab is replaced with a handy "home" icon which zooms in your icons over top of whatever homescreen you're on. You can scroll up and down through those icons, which is now accompanied by a cute 3D animation where the items slide over the top and bottom edge, like wrapping a piece of paper around the side of a table. It's nice, but not necessarily functional in any way. Google has also added a little bounce to the menu, in keeping with its contemporaries' love of physics.


Additionally Google has expanded the number of homescreens accessible from three to five (following a precedent set by skins like Sense and BLUR), adding a combo of webOS and iPhone style dots to help you keep track of where you're situated. If you long press on those dots, you get a kind of "card" view of all your homescreens which you can use for quick jumps. All of the homescreen improvements are just that -- improvements -- and it's nice to see Google thinking about a user's first impression of this device. Not only do these additions bolster the look and feel of the UI, but they're actually sensible and helpful solutions to problems which Google had heretofore approached in an obtuse way.

Elsewhere, there are nips and tucks that are welcome, such as the improved Gallery application we mentioned previously, which seems to be one of the few areas actually tapping into the Snapdragon's horsepower. But Google stumbles as well; the dated and always-underwhelming music player has undergone almost zero change, and the soft keyboard -- while better than previous models -- can still be inaccurate. Of course, Google wants to provide another option for text input that we haven't seen before the Nexus One. Now included when the keyboard pops up is an option to use the company's speech-to-text engine, which will (attempt) to translate your words into onscreen text. Our experiments with the technology were marginally successful, but we don't see this being a big part of our communications game until the audio recognition gets a little more robust. It might work for an occasional SMS where use of the Queen's English isn't a priority.


One other thing. As we mentioned in our impressions post, there's no multitouch on the Nexus One. Now, we can live with a browser or Google Maps with no pinch-to-zoom, but not having a hardware keyboard hamstrings this device in other ways. For instance, gaming on the phone is pretty much abysmal save for a few accelerometer-based titles. And some of our favorite software, such as Nesoid (an NES emulator) is a total dead. For a phone which uses touch input as its main vehicle for navigation, relegating that experience to a single digit is really kind of bogus. There were plenty of times when using the Nexus One (and this does happen with other Android devices as well, but it's pronounced here) where we felt not just bummed that you could only use one point of contact, but actually a little angry. Why won't Google open this up? Why have they kept what has become a normal and quite useful manner of interaction away from their devices? Only Eric Schmidt knows for sure. What it made us realize, however, is that an Android phone is really better off with a keyboard, and we were longing to get back to the Droid a number of times while using this device.

Battery life

We haven't had a lot of time to spend with the phone just yet (you may have heard, it's been a bit hard to get ahold of), but from what we've seen, the battery performs admirably. Thus far we haven't had any major shockers when it came to power drain, and that AMOLED screen seems to go easy on things even when cranked up to a pretty stark setting. That said, we did see a dip when taking long calls, which indicates that this might not be a charge-free device day to day if you've got some serious gossip to dish. We're going to be running some more tests this week to see how the phone performs over a lengthier stretch of time, and we'll let you guys know how it fares.

Pricing and availability


As of this writing, all we have on the Nexus One in terms of pricing and sales plans comes to us in the form of leaked documents and tipster screenshots. That said, if everything falls into line the way we think it should, the sale of the phone won't be the kind of barnstorming industry shakeup that many predicted -- rather, it's business as usual, with one small difference. While the phone is manufactured by HTC and destined for use on T-Mobile's network, Google will be the one doing the selling of the device. By all appearances, the company will have a new phone portal where buyers can pick between an unsubsidized, unlocked Nexus One for $529.99, or sign up for a two-year agreement with T-Mobile and purchase the phone for $179.99. This shouldn't seem strange or exciting to anyone who's recently bought a smartphone -- it's pretty much the lay of the land right now. Previous to the documents we'd seen, the hope was that Google had found some ingenious ad-supported way to get this phone into consumer's hands for a low, seemingly subsidized price but without the shackles of a contract or specific carrier -- but those plans seem have been either invented, or somehow dashed.

Wrap-up


Never mind the Nexus One itself for a moment -- there's a bigger picture here, and it might spell a fundamental change for the direction of Android as a platform. Whereas Google had originally positioned itself as a sort of patron saint for Android -- sending it off into the cold world to be nourished and advanced in a totally transparent way by the widely-supported Open Handset Alliance -- it has instead taken a deeply active role and has elected to maintain some semblance of secrecy as it moves from pastry-themed version to version. In general, that approach isn't necessarily a bad thing for device variety, functionality, and availability, but the way Android's evolution in particular has gone down certainly seems like a bait-and-switch from an outsider's view. Take Motorola and Verizon, for example: what had seemed like a deep, tight partnership literally just weeks ago with the announcement of Eclair and the selection of the Droid / Milestone as 2.0's launch platform has taken a distant back seat just as quickly as it rose to the top. In a word, Google is plunging head-first into the dangerous game Microsoft has adamantly sought to avoid all these years on WinMo: competing head-to-head with its valued (well, supposedly valued) partners. Whether Android risks losing support over manufacturers and carriers being treated like pieces of meat remains to be seen, but realistically, Motorola (which has very publicly gone all-in with Mountain View over the past year) and others are likely to grin and bear it as long as the platform pays the bills -- no matter how awkward competing with the company that writes your kernel and huge swaths of your shell might be.

Industry politics aside, though, the Nexus One is at its core just another Android smartphone. It's a particularly good one, don't get us wrong -- certainly up there with the best of its breed -- but it's not in any way the Earth-shattering, paradigm-skewing device the media and community cheerleaders have built it up to be. It's a good Android phone, but not the last word -- in fact, if we had to choose between this phone or the Droid right now, we would lean towards the latter. Of course, if Google's goal is to spread Android more wide than deep, maybe this is precisely the right phone at the right time: class-leading processor, vibrant display, sexy shell, and just a sprinkling of geekiness that only Google could pull off this effortlessly.

Then again, we suspect Motorola, Samsung, Verizon, and countless other partners might disagree.

engadget.com
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New Model Nokia 6790 Surge

Nokia 6790 surge is a fabulous mobile phone. You would definitely be happy to possess one. This phone has been constructed in a way to support 2G and 3G network for GSM 850/ 900/ 1800/ 1900 and HSDPA 850/ 1900 respectively. This phone by Nokia measures 97.5×57.9×15.5mm and weighs 123.9 grams.

Full specifications :

General
2G Network
GSM 850 / 900 / 1800 / 1900

3G Network
HSDPA 850 / 1900

Announced
2009, July

Status
Available. Released 2009, July

Size
Dimensions
97.5 x 57.9 x 15.5 mm, 78.5 cc

Weight
123.9 g

Display
Type
TFT, 16M colors

Size
320 x 240 pixels, 2.4 inches
- Full QWERTY keyboard

Sound
Alert types
Vibration; Downloadable polyphonic, MP3 ringtones

Speakerphone
Yes
- 2.5 mm audio jack

Memory
Phonebook
Practically unlimited entries and fields, Photocall

Call records
Detailed, max 30 days

Internal
128 MB storage

Card slot
microSD, up to 8 GB, buy memory

Data
GPRS
Class 10 (4+1/3+2 slots), 32 - 48 kbps

EDGE
Class 10, 236.8 kbps

3G
HSDPA, 3.6 Mbps

WLAN
No

Bluetooth
Yes, v2.0 with A2DP

Infrared port
No

USB
Yes, v2.0 microUSB

Camera
Primary
2 MP, 1600x1200 pixels

Video
Yes, QVGA

Secondary
No

Features
OS
Symbian OS, S60 rel. 3.2

Messaging
SMS, MMS, Email, IM

Browser
WAP 2.0/xHTML, HTML

Radio
Stereo FM radio with RDS

Games
Yes + downloadable

Colors
Black

GPS
Yes, with A-GPS support; AT&T Navigator

Java
Yes, MIDP 2.1

- MP4/3GP player
- MP3/WAV/AAC player
- Quickoffice, PDF Reader
- Voice memo
- T9

Battery
Standard battery, Li-Ion 1500 mAh (BP-4L)

Stand-by
Up to 400 h (2G) / Up to 400 h (3G)

Talk time
Up to 4 h 50 min (2G) / Up to 4 h (3G)
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New Motorola QWERTY slider released - Motorola Hint QA30


Not so long ago we wrote about new unannounced yet smartphone from Nokia with QWERTY keyboard. Motorola tried to not fall behind its competitor, and officially announced its own QWERTY slider, named Motorola Hint QA30. After all rumors in the past several days, Motorola finally presented its new phone, which is made with text message lovers in mind. Taking in consideration, that Motorola rarely releases something new nowadays, it doubles the interest to its new product.

Phones with QWERTY keyboard have their own piece of market. Modern times developed new type of communication - via text messages and instant messaging applications. It is extremely uncomfortable to type a long message on usual phone keypad, and while many people can live with it, someone can't. This is the audience for QWERTY keyboard enabled phones, like this one. Motorola Hint QA30 is a CDMA cell phone that is a first Motorola slider with full QWERTY keyboard. It has a full set of modern multimedia functions, like QVGA 2.5" display, video and audio playback (list of supported formats include MIDI, MP3, AAC, AAC+, AAC+ Enhanced, WMA v9 for audio and H.263, MPEG4, WMV v9 for video), microSDHC support up to 8 GB, Bluetooth Stereo, 2 megapixel camera with video recording, and 3.5 headphone jack for true music lovers. Internet functions are also present, and they are greatly done - fully featured HTML browser, integrated E-Mail and IM functions (which take full benefits from QWERTY keyboard - text input is greatly faster than on standard phone keypad). 128 MB of RAM gives great possibilities for multitasking; 256 MB of built-in memory leave plenty of space even if you forgot your card at home. Las, but not least - this model has aGPS support, so if carrier supports this function users will be able to track their position on the map.

Battery life is also quite impressive for a 940 mAh battery - up to 4.5 hours in talking mode and up to 15 days in standby. Phone is quite thick (because of sliding keyboard), but overall its size is not huge, so it will fit in almost every pocket: 82 x 61,6 x 17 mm, 120g weight.

This interesting novelty from Motorola will be released in stores in November 28 in USA, no information about other countries yet. Unfortunately, this is not a smartphone, but is has an impressive set of features for a usual phone and it will be popular amongst young and active people, who like to send text messages and listen music.

gadgets-reviews.com
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Samsung Instinct vs. iPhone 3G: which one will be better?


It's not only the battle of two devices it is the battle of two cell phone services providers: Sprint and AT&T. These two phones will be their best and most powerful presenters that they have. iPhone 3G is not out yet but AT&T was successfully selling the previous versions of iPhone for almost a year now. So some people love AT&T and other love Sprint and it's their choice. What we are going to do is compare the features of the two phones.

First of all let's do the comparison of the exterior of Samsung Instinct and iPhone. Instinct is made mainly of plastic which is not that neat today; iPhone has pats made of metal and harden glass to prevent it from scratching.

As to AT&T vs. Sprint there are some advantages and disadvantages; but concerning these phones Sprint is giving very high internet speeds and music store from any point of coverage. AT&T's iPhone can only connect to iTunes store via Wi-Fi, which restricts it to the city limits. Besides, everybody knows about Samsung Instinct's and iPhone's GPS capabilities.

I personally liked the voice control on Samsung Instinct; however not sure if it would work as good as they demonstrate it, so train your speech to be able to control it.
I'm not sure if it was a good idea to have the keyboard only in landscape mode. My personal opinion is that I want to choose what mode to use because it really frustrates me that I need to turn it every time I want to input some text.

One more thing that I love about Instinct is its open platform. I really like to install and use the software I choose. iPhone has made a pretty good job on giving positive experience for the customers but it is closed platform.

Another good thing about Instinct is that they give an additional battery and an external battery charger, which can be very helpful during traveling.

iPhone should be twice as fast in web browsing as the old iPhone is. It supports Bluetooth, GPRS, GSM, EDGE, Wi-Fi, HSDPA, UMTS connectivity and that's what they are proud about. One of the biggest news: it will be able to give you 3G video talks with your friends.

One other big news is that Apple is going to allow third party applications on their iPhone but only those that are approved by them. Not sure how popular that will be. Apple has done a pretty good job on the user interface. And the question I have is: "Will the third party applications be free or they are going to charge the customers for that?" The platform it is running on is Mac OS X Mobile which should bring the customers best experiences.

In the rest of features the iPhone 3G will be just as its predecessor (one of the best phones out there.) It will roll out on July the 11th in 70 countries of the world. The 8GB version will cost $199 and the 16GB version will cost $299.

gadgets-reviews.com
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